These have been crazy times, no doubt. In 2020 we were able to reach out to you via a number of online festivals. For 2021 we wanted to take this up a notch and re-connect to you all in a totally different way.

We are taking you onto a World Tour!  Exploring visual art in a 24h world trip.

One thing we love about these times is that we are able to reach out and connect to artists from all corners of the world.

Traveling is not an option for many of you and especially now is not something that has priority. But inspiration and knowledge also thrives by seeing and experiencing new voices in visual storytelling and new cultures.

So let us be your digital flight attendant and show you the best concept artists, designers and filmmakers from the globe. Buckle up, stretch your legs, pour yourself a cocktail and enjoy this summerish globetrottin’ online marathon!

Illustrations by the amazing Tosca van der Weerden, The Art Department identity by the always rocking Studio Pogo.

Tentative program. All rights reserved.

Confirmed artists

MEGAN BRAIN & SHANNON TINDLE (USA)
interview
character design on Kubo and the Two Strings
LOISH (the Netherlands)
interview
character designer for LEGO, Guerrilla Games, Amazon
FELICIE HAYMOZ (Switzerland)
interview
character designer on Fantastic Mr. Fox, The Isle of Dogs
RUAN JIA (China)
interview, panel 'Asian takes on visual storytelling'
concept artist on World of Warcraft, Diablo III, the Halo franchise
BEATRICE BLUE (Spain)
ask me anything
illustrator & vis dev for DreamWorksTV, Procreate, Nichelodeon
JAMA JURABAEV (United Kingdom)
interview
concept artist for Ready Player One, The Mandalorian
ARMAND SERRANO (Philippines)
interview
art-director & production designer for Hotel Transylvania, Big Hero 6, Olaf's Frozen Adventure
ANDREW BAKER (New Zealand)
interview
creature & concept artist for The BFG, The Hobbit trilogy, Ghost in the Shell
AAYNA VINAYA (India)
artist talk
illustrator & art director
DANIEL CLARKE (South Africa)
interview
illustrator & character designer for Netflix, National Geographic Kids, Nickelodeon
TAN ZHI HUI (Malaysia)
artist talk, demo
concept artist & illustrator for Amazon Games, Supercell, Epic Games
2veinte (Argentina)
artist talk
design studio, independent shorts 100 years Armenian Genocide, Wild & Woolly
SUTU (Australia)
interview
XR artist These Memories Won’t Last, Prosthetic Reality / Eyejack
AMIR ZAND (Turkey)
panel 'Middle Eastern artists in a Western dominated industry'
concept artist Axis Animation, DreamworksTV, Quantic Dream
LOBO (Brazil & USA)
interview, panel 'State of the industry - South America'
design studio Day One, Threehouse
YANGTIAN LI (China)
interview, panel 'Asian takes on visual storytelling'
concept artist on Call of Duty: Black Ops IV and Black Ops III
HICHAM HABCHI (Morocco/USA)
chat and doodles
concept artist & creative lead at Riot Games
ANAND RADHAKRISHNAN (India)
interview
illustrator
9B COLLECTIVE (USA)
panel 'The rise and success of black creatives’
black-owned concept art studio: Guardians of the Galaxy Vol. 2, The Mandalorian
AYRAN OBERTO (Venezuela)
demo
digital painter for Unite Image, Zombie Studio
ABE TARAKY (Afghanistan)
interview
senior concept artist at Sony Santa Monica Studios
GODWIN AKPAN (Nigeria)
interview
concept artist Disney and Kugali, Triggerfish Games
FARAZ SHANYAR (Iran)
panel 'Middle Eastern artists in a Western dominated industry'
concept artis The Lion King, Aladdin, Machinegames
JOHN NEVAREZ (USA)
pictionary with giants
film & story artist on Coco, Inside Our, Cars 2
PATRICK O’KEEFE (USA)
pictionary with giants
art-director Spider-Man: Into the Spider-Verse
NICK HIATT (USA)
pictionary with giants
concept artist on Destiny, Call of Duty, Halo
WILL COYNER (USA)
pictionary with giants
concept artist for EA, Disney Interactive, WB Games
LOGAN PRESHAW (Australia)
artist talk, demo
concept artist Ark 2, League of Legends video games, Junkernauts
JACKIE NGUYEN (Australia)
demo
illustrator, character design for Passion Pictures, Procreate, Art of Play Games
HARRY MACK (USA)
freestyle rap
LYNN CHEN (China)
panel 'Asian takes on visual storytelling'
vis dev Warner Bros
OUR HOSTS
CRISTIAN CHIHAIA (Romania)
panel 'State of the industry - Eastern Europe'
concept artist & art director at Ubisoft
MARKO PRPIC ZETS (Croatia)
panel 'State of the industry - Eastern Europe'
digital artist & IFCC festival director
MARK MOLNAR (Hungary)
panel 'State of the industry - Eastern Europe'
concept artist & art director for LucasFilm, Time Warner, Netflix, MGM

Highlights



The Art Department | World tour is made possible by: