MATT RADFORD

The Art Department Berlin 2023

Based in Los Angeles Matt Radford is a visual effects artist and art director. In  the past 15 years he has swiftly navigated projects ranging from video games to feature films.  His stunning designs can be admired in AAA game titles like Uncharted 4, The Last of Us, God of War, and The Matrix Awakens, as well as indie gems like Solar Ash and Below.

Matt was the co-founder of real-time
graphics company Beyond-FX where he helped ship Legends of Runeterra with Riot Games. His career began in the film and commercial industry working on projects like The Girl With the Dragon Tattoo, Thor : The Dark World, Man of Steel, The Amazing Spiderman and Blackhat. He has also contributed with game cinematics for properties like League of Legends, Resident Evil, Dishonored, and Dark Souls.

Throughout his career he has collaborated with studios like Blur, Naughty Dog, Epic Games and Method.

During his talk at The Art Department Matt Radford, VFX Supervisor on AZUL, will walk through the film’s process using Unreal Engine 5 to deliver sequences and visual effects shots with real-time rendering. He’ll break down their methodology on set involving DMX lighting, render passes, and Nuke integration, all using real-time rendering. AZUL wanted to take virtual production out of the studio and into the jungle.

He’ll show us how they did it. We can’t wait!

ZEEN CHIN
illustrator and concept artist
interview
THE LINE
animation studio
artist talk
CRASH McCREERY
creature + production designer + concept artist
artist talk
JOHN NEVAREZ
film and story artist
artist talk
CURT ENDERLE
production designer
artist talk
DJAMILA KNOPF
illustrator
artist talk
IRIS COMPIET
traditional artist and illustrator
interview
MAX ULICHNEY
illustrator, character designer and art director
artist talk
TORSTEN SCHRANK
character designer
interview
ESBEN LASH
illustrator and concept artist
artist talk
BASTIEN LECOUFFE DEHARME
visual artist, illustrator and digital painter
artist talk
NATHAN JUREVICIUS
illustrator
artist talk
MATT RADFORD
visual effects artist
artist talk
DOMINIK MAYER
concept artist & illustrator
artist talk
JOHNSON TING
concept artist and art director
artist talk
GUSTAV HOEGEN
creature FX Designer
artist talk
KARAKTER
design studio
demo
SOMEFORM STUDIO
design studio
artist talk
DAVID KARLAK
writer and director
artist talk
DENNIS ZARNOWSKI
sculptor
demo
LEON TUKKER
concept artist
demo
AIXSPONZA – MAXON DEMO
3D artist + creative director
demo
PROCREATE DEMO BY NIKOLAI LOCKERTSEN
concept artist and illustrator
demo
CONVOLOOT PANEL: INDEPENDENT WORK & OWN IP’S
with Spiridon, Even Mehl Amundsen, Djamila Knopf and Dominik Mayer
panel
CONVOLOOT PANEL: FREELANCING & FAIR PAY
with Esben Lash, Johnson Ting, Iris Compiet and Bastien LeCouffe Deharme
panel
ANYTHING BUT WORK
a brand new evening program!
evening program
DRINKS AT DRINK AND DRAW BERLIN (FUNKHAUS)
join us on 14 May after The Art Department
afterparty
WORKSHOP CHARACTER DEVELOPMENT BY EVEN MEHL AMUNDSEN
don't miss out on this chance!
workshop
MINI WORKSHOPS DRINK & DRAW BERLIN + ARTIST STUDIOS WITH BAYAR TSEDENSODNOM & DIEGO GISBERT LLORENS
enhance your drawing skills and get to see artworks created right under your own eyes
demo
GET TO KNOW OUR NEW VENUE: ALTE MÜNZE
welcome to the fresh home of The Art Department
hotspot
DRINK AND DRAW BERLIN
live sketch sessions
live sketching session
PORTFOLIO REVIEWS
side program
MEET THE NEIGHBORHOOD
explore Berlin!
hotspot