Like many of the talents currently taking the concept art department by storm, Rotterdam based Danar Worya also had a eureka moment when realizing he could make a living out of making designs for games and movies. Nowadays Danar is involved in numerous exciting projects like The Last of Us II by Naughty Dog.
Panel ‘Concept art for The Last Part of Us II’
Together with Florent Lebrun and Jad Saber Danar is going to talk about the concept art these artists did for the studio Naughty Dog.
Naughty Dog is one of the most successful and prolific game development studios in the world and a flagship first-party studio within PlayStation’s Worldwide Studios group. From creating the iconic Crash Bandicoot and Jak and Daxterseries to modern franchises like Uncharted and The Last of Us, Naughty Dog is responsible for some of the most critically acclaimed and commercially successful games on Sony’s PlayStation platforms.
Danar, Florent and Jad all worked on Naughty Dog’s latest title is The Last of Us Part II, as freelance concept artists. How did they manage to launch their work for Naughty Dog to this level? In a panel discussion they will talk about their professional journey.