This moment however, only occurred at the end of 2010 and was followed by what he describes as “just opened Photoshop and began”. By letting his love for movies like Bladerunner and Akira and old 80’s/90’s anime shine through, as well as trying to understand the works and choices of classic painters, he quickly established himself as a rising talent.
His biggest break was when he got the chance to work on Horizon: Zero Dawn at Guerrilla Games. Here he got his first experience at working on a Triple A game.
He also worked for companies such as One Pixel Brush, Infinity Ward and Naughty Dog. Among Danar’s more recent projects are Shazam 2, Horizon: Forbidden West, Uncharted: Lost Legacy, The last of us II and Call of Duty: Infinite Warfare.
Danar also teaches concept art courses in Paris and gave lectures in Zagreb, Barcelona and Los Angeles.