
Steve Morris has been working in the games industry since the early 90’s as lead game designer at Activision, Universal Studios and Adrenalin Interactive. After his work as a game designer he took production roles at Eidos, Marvelous and Future Games of London. During Game Week, Steve will offer a publisher’s perspective on how games get signed and mande.

REX CROWLE
game director
artist talk

EPIC GAMES
from Killzone to Unreal Engine: Arjan Brussee's industry insights
artist talk

TWIRLBOUND
creative director
artist talk

USTWO
the making of Monument Valley 3
artist talk

STEVE MORRIS
design and production lecturer
artist talk

CD PROJEKT RED
game development studio
artist talk

LEON TUKKER
concept artist at Wizards of the Coast
artist talk

PORTFOLIO REVIEWS (GW)
learn how to improve your portfolio!
portfolio reviews

GAME DEMOS | BUAS
play the game of your favorite speaker
demo

THE RISE AND FALL… AND RISE OF THE GAME INDUSTRY
panel discussion on the current state of the industry
panel