visual development artist

Steven Cormann is a visual development artist originally from Belgium. Steven's journey from rocker to ILM matte painter deserves its own biopic. He is a DMP artist, CG generalist and concept artist working in the entertainment industry at studios such as Industrial Light & Magic (ILM) and Axis Animation on AAA video games and films, but that's certainly not what he set out to do at first. Seven years ago he came to the end of a decade plus career as a hardcore drummer...


He is an artist working mostly in the entertainment industry as a DMP artist, CG generalist, concept artist and art director. He specialises in doing environment shots from scratch to finish, set extensions and visual development. But he is most passionate about the ‘big picture’, the story behind a design and seeing it come to life on the big screen.

Cormann likes to experiment and diversify and uses all the tools available to make his ideas visible. He focuses mainly on environment design, vehicle design and props. He has worked on titles like Jurrasic World: Fallen Kingdom and Outriders. Other clients include Sehsucht, Amazon, Lexus, Mercedes Benz and  Paramount Pictures.

We had the pleasure to welcome him at our stage in 2016, and he was back for The Art Department 2020.