illustrator and character designer

Vivid colours, fierce characters, just some of the elements that make Nicholas Kole's designs so memorable. He is known for working on projects like Spyro Reignited Trilogy, Crash Bandicoot 4, The Wingfeather Saga, or the cards of Disney’s Lorcana, among others.

For the last 12 years Nicholas has worked across film, television, publishing, video games, trading cards & toys, on the road from Rhode Island to Vancouver where he now lives with his wife Erika (also a talented designer!). He works from home as principal concept artist for Phoenix Labs on an unannounced project.

From various coffee shops and couches, he draws dragons and wizards for companies like Disney, Dreamworks, Blizzard, Nintendo, Skydance, Guerilla Games, Toys For Bob, Hasbro, Mattel, Warner Brothers, Riot Games, Shining Isle, Phoenix Labs, EA Games, and the Flight Anthology.

In between studio contracts, Nicholas works on his own indie passion projects (like Jellybots!) with occasional breaks to sit under trees looking wistful. Those curious to learn about character design, can also follow his Domestika course.