the archives: Danar Worya interview made by Submarine Channel

In October 2020, during Playgrounds – The Art Department 2020 the hybrid edition, Submarine Channel had a talk with Rotterdam-based concept artist Danar Worya. Over the years, he worked on triple-A games such as The Last of Us II, Horizon II: Forbidden West, and Uncharted: Lost Legacy.

In this interview Danar gave some valuable insights about working on The Last of Us II. He also discussed how to become a concept artist, the potential of new technologies to bring gaming to the next level and the role diversity should play in the industry.

Submarine Channel is an Emmy-award winning platform for all the people interested in stories told in innovative ways.As a production studio, we focus on interactive and immersive projects, exploring the narrative potential of formats like virtual reality, augmented reality, interactive documentaries, motion comics and video games.


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