Max Ulichney is an art director, illustrator, visual development artist, CG supervisor, and director with diverse, fast-paced commercial and short film production experience. He is skilled at developing innovative visual styles for a wide variety of clients while constantly seeking to lead and inspire new teams of artists to tell ever more compelling animated stories. His clients include Dreamworks, Netflix, Procreate, Marvel, Microsoft, Riot Games, Warner Bros, ImagineFX and 3D Total.
But how exactly does Max do it? What is his process from his first digital brush-stroke all the way until the finished image? What tips and tricks can he share? Which tools help him be more efficient? Join the Procreate demo and find out!
The demos are made possible by our principal sponsor Procreate.