Visual artist and Eye Candy editor Jort van Welbergen showcases the works of the talented character designer Moby Francke.
Jort: ‘’Moby Francke is a great classically trained character illustrator, best known for supervising the design of the characters of Team Fortress 2. His clear inspirations are the great America painters of Leyendecker and Norman Rockwell. Moby Francke mixes these influences with his own style and applies it expertly to the field of entertainment. He combines features expertly with scalability, meaning that characters will look great from far out and close up, something especially important with character from League of Legends.’’
Moby Francke is a concept artist and character designer at Valve. He is the driving force behind the games ground breaking look and feel, at first in 2004 with Half-life 2. He combined realistic characters with inspiring environments in an involving story. Francke is the artist behind games like Team Fortress 2, Portal and Left 4 Dead.