He is not restricted to one theme or style: his style ranges from steampunk and dieselpunk to science fiction. In 2012 he started his career officially as a fulltime concept artist for ISOTX in Utrecht, Holland. There he developed a special passion for hardware design and vehicles in varieties of styles and settings. In 2013 he wanted to develop further and went freelance. Since then he worked for different kinds of projects, mostly in the video and game industry. His client list includes Jellyfish Pictures, EA Games, Disney, Marvel and Platige Image. Kus currently works for Suma Digital and is busy developing his personal projects like PROJECT: 1952 and PROJECT VERDAS.