Bram Sels is a freelance visual development artist and illustrator from Belgium. He has been active in the entertainment industry since 2012 working on several incredible ip’s, most of them feature films.
His clients include (amongst others) 3dtotal, Marauder Film, Tokkun Studio, Ubisoft and he is currently Art Director at Axis Animation. Axis Animation creates hyper-real animated experiences, designed to transport viewers to never-before-seen worlds like in ASSASSIN’S CREED: IDENTITY and DESTINY: RISE IF IRON. Bram is also illustrating for Wizards of the Coast on their famous trading-card game Magic: The Gathering.
Some of his more notable work has been on Magic: The Gathering Love Death + Robots League of Legends and The Lego Movie 2.
He joined our stage in 2017 and he was back in 2020 for The Art Department – the hybrid edition. His talk was about substance over style: finding the right look for your story. A behind the scenes look and comparison of different styles on different projects.