Date
14 April 2026
Time
11:00 - 17:00

This 6 hour intensive workshop will show entertainment artists how to powerfully engage their audience through environment design.

WHAT TO EXPECT
It will be a serious exploration of the design of extraordinary places through the following:

➡️ The design and development process for production environments;
➡️ The creation of mood, history and story through environment and location design;
➡️ Creating emotional cues through the design of environmental shape and line;
➡️ Purposeful architecture design for storytelling;
➡️ Designing 3D space in landscape and architecture;
➡️ Photoshop demo: building an environment;
➡️ Student exercise: how to quickly rough out a useful environment concept;
➡️ Q&A.

 

ABOUT NATHAN FOWKES
Nathan Fowkes is a veteran entertainment industry artist with credits on various animated feature films from DreamWorks (Shrek Forever After, Shark Tale, The Legend of Puss in Boots, How To Train Your Dragon), Disney (Raya and the Last Dragon), Blue Sky (Rio 2), Netflix Animation and many others.

Additionally, Nathan has been sought after as a consultant for games studios to enhance the quality of their theatrical presentation including Riot Games, King, Disney Interactive, Ubisoft, Rovio, Blizzard Entertainment, Supercell and many others. He’s the author of bestselling art instruction books and teaches online when his film production schedule allows.