In this in-depth interview we get to learn more about Rachelle’s childhood and her artistic formation. She also walks us through some of her projects as a Visual Development Artist as well as working on storyboards and character-/prop-/background designs. We have a look at some of her projects in different stages and also the ways incredible 3D teams that brought her characters to life.

She discusses the differences between working in animation and working in illustration but also about the way she manages challenges and feedback. And, as she has recently started working freelance, Rachelle shares with us also her reasoning for making this choice as well as tips for other artist that might consider this path.