In this artist talk by Bram Sels you’ll not only get a look into the portfolio of Bram, he also gives very interesting insights about the terminology in the industry. What does the term ‘realistic’ stand for? And which choices does he make when he tells a story? How do you get your audience to believe your story?
Bram Sels is currently working as an art director at Axis Animation Studios, and has worked on games like Assassin’s creed: Identity and Destiny: Rise of Iron. Some of his more notable work has been on Magic: The Gathering, Love Death + Robots, League of Legends and The Lego Movie 2.